Meshy 7.1 Multi-Image to 3D
meshy/v7.1/multi-image-to-3dReconstruct a textured 3D asset from one to four views of the same object, with optional PBR materials, rigging, and animation.
Pricing
Includes our margin. Charged per request from your balance.
- Per run
- $1.58
Per run by variant
- untextured:standard:static
- $1.06
- untextured:2k:static, untextured:standard:rigged
- $1.32
- untextured:standard:rigged:animated
- $1.48
- untextured:2k:rigged, textured:standard:static
- $1.58
- untextured:2k:rigged:animated
- $1.74
- textured:2k:static, textured:standard:rigged
- $1.85
- textured:standard:rigged:animated
- $2.01
- textured:2k:rigged
- $2.11
- textured:2k:rigged:animated
- $2.27
- Default variant
- Textured:standard:static
Details
- Provider
- Meshy
- Added
- Sep 24, 2026
Options
Parameters this model accepts.
| Parameter | Values | Default |
|---|---|---|
topologyTriangle meshes import everywhere; quads suit sculpting and animation. | Triangles, Quads Default | triangle |
pose_mode | A pose, T pose | — |
enable_pbrGenerate physically based material maps in addition to the base color. | On or off Default | off |
should_remesh | On or off Default | on |
symmetry_modeWhether to enforce bilateral symmetry. | Auto, On, Off Default | auto |
texture_imageOptional image URL to guide textures. | Text | — |
enable_riggingRequests a humanoid skeleton and skin weights. Intended for humanoid characters; costs extra. | On or off Default | off |
should_texture | On or off Default | on |
texture_promptOptional guidance for generated materials. | Text | — |
enable_animationRequests an animation clip in the GLB. Requires rigging and costs extra. | On or off Default | off |
target_polycountTarget polygon count for the mesh (100 to 300,000). | 100 to 300000 Default | 30000 |
animation_action_id | 0 to 696 Default | 92 |
geometry_resolution | Standard, 2K (+$0.24) Default | standard |
rigging_height_meters | 0.1 or more Default | 1.7 |