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Meshy 7.1 Multi-Image to 3D

meshy/v7.1/multi-image-to-3d

Reconstruct a textured 3D asset from one to four views of the same object, with optional PBR materials, rigging, and animation.

Pricing

Includes our margin. Charged per request from your balance.

Per run
$1.58

Per run by variant

untextured:standard:static
$1.06
untextured:2k:static, untextured:standard:rigged
$1.32
untextured:standard:rigged:animated
$1.48
untextured:2k:rigged, textured:standard:static
$1.58
untextured:2k:rigged:animated
$1.74
textured:2k:static, textured:standard:rigged
$1.85
textured:standard:rigged:animated
$2.01
textured:2k:rigged
$2.11
textured:2k:rigged:animated
$2.27
Default variant
Textured:standard:static

Details

Provider
Meshy
Added
Sep 24, 2026

Options

Parameters this model accepts.

ParameterValues
topology

Triangle meshes import everywhere; quads suit sculpting and animation.

Triangles, Quads

Default triangle

pose_modeA pose, T pose
enable_pbr

Generate physically based material maps in addition to the base color.

On or off

Default off

should_remeshOn or off

Default on

symmetry_mode

Whether to enforce bilateral symmetry.

Auto, On, Off

Default auto

texture_image

Optional image URL to guide textures.

Text
enable_rigging

Requests a humanoid skeleton and skin weights. Intended for humanoid characters; costs extra.

On or off

Default off

should_textureOn or off

Default on

texture_prompt

Optional guidance for generated materials.

Text
enable_animation

Requests an animation clip in the GLB. Requires rigging and costs extra.

On or off

Default off

target_polycount

Target polygon count for the mesh (100 to 300,000).

100 to 300000

Default 30000

animation_action_id0 to 696

Default 92

geometry_resolutionStandard, 2K (+$0.24)

Default standard

rigging_height_meters0.1 or more

Default 1.7

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