Tripo Animate
tripo3d/animateRig a 3D mesh and apply one to five preset animations, including walking, running and creature motion. Export GLB or FBX, with optional in-place motion. Accepts mesh inputs up to 150 MB.
Pricing
Includes our margin. Charged per request from your balance.
- Per run
- $0.46
Per run by variant
- 1
- $0.46
- 2
- $0.59
- 3
- $0.73
- 4
- $0.86
- 5
- $0.99
- Default variant
- 1
Details
- Provider
- Tripo
- Added
- Nov 2, 2026
Options
Parameters this model accepts.
| Parameter | Values | Default |
|---|---|---|
specBone naming convention for humanoid (biped) rigs. | tripo, mixamo, actorcore, unity, unreal, vrm Default | tripo |
rig_typeSkeleton type. auto detects it from the model. | auto, biped, quadruped, hexapod, octopod, avian, serpentine, aquatic, others Default | auto |
model_urlPublic mesh URL, up to 150 MB; Smart Segment Mesh accepts GLB only. | Text | — |
animations1 to 5 preset animations. Humanoids: idle, walk, run, dive, climb, jump, slash, shoot, hurt, fall, turn. Animals and creatures: quadruped:walk, hexapod:walk, octopod:walk, serpentine:march, aquatic:march. | Text Default | walk |
out_formatOutput format. | glb, fbx Default | glb |
animate_in_placePlay animations in place, without root motion. | On or off Default | off |