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Tripo Convert

tripo3d/convert

Convert a GLB, glTF, FBX, OBJ or STL mesh to GLTF, FBX, USDZ, OBJ, STL or 3MF. Adjust scale, pivot, texture format and size, face limit or quad remeshing. Mesh inputs can be up to 150 MB; quad output uses FBX.

Pricing

Includes our margin. Charged per request from your balance.

Per run
$0.066

Per run by variant

Default
$0.066
Adjusted
$0.13
Default variant
Default

Details

Provider
Tripo
Added
Nov 2, 2026

Options

Parameters this model accepts.

ParameterValues
bake

Bake advanced materials into base textures.

On or off

Default on

quad

Remesh to quads (forces FBX). Without a face_limit it targets 10,000 faces.

On or off

Default off

format

Target format: GLTF (web), FBX (game engines, DCC tools), USDZ (Apple AR), OBJ, STL or 3MF (3D printing).

GLTF, FBX, USDZ, OBJ, STL, 3MF

Default FBX

model_url

Public mesh URL, up to 150 MB; Smart Segment Mesh accepts GLB only.

Text
face_limit

Maximum number of faces. Omit to keep the original count.

48 or more
fbx_preset

FBX compatibility preset.

blender, 3dsmax, mixamo, bake_scale

Default blender

scale_factor

Scale factor for the exported model.

Number

Default 1

texture_size

Diffuse texture size in pixels.

128 to 8192

Default 4096

flatten_bottom

Flatten the bottom of the model.

On or off

Default off

texture_format

Texture image format.

JPEG, PNG, WEBP

Default JPEG

with_animation

Keep skeleton and animation data.

On or off

Default on

animate_in_place

Play animations in place, without root motion.

On or off

Default off

export_orientation

Forward axis of the export.

+x, -x, +y, -y

Default +x

pivot_to_center_bottom

Move the pivot to the bottom center.

On or off

Default off

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