Meshy 6
wavespeed-ai/meshy6Meshy 6 turns a prompt (up to 600 characters) or up to four views of an object into a textured or untextured 3D mesh. Control topology, polygon count and texture resolution, with optional character rigging and animation. Generations typically take several minutes.
Pricing
Includes our margin. Charged per request from your balance.
- Per run
- $1.58
Per run by variant
- multiview:geometry:2k:static
- $0.88
- standard:geometry:2k:static
- $1.06
- multiview:geometry:2k:rigged
- $1.10
- multiview:geometry:2k:animated
- $1.23
- standard:geometry:2k:rigged, multiview:textured:2k:static
- $1.32
- standard:geometry:2k:animated
- $1.48
- multiview:textured:2k:rigged
- $1.54
- Default
- $1.58
- multiview:textured:2k:animated
- $1.67
- standard:textured:2k:rigged, standard:textured:8k:static
- $1.85
- standard:textured:2k:animated
- $2.01
- standard:textured:8k:rigged
- $2.11
- standard:textured:8k:animated
- $2.27
- Default variant
- Default
Details
- Provider
- Meshy
- Added
- Sep 8, 2026
Options
Parameters this model accepts.
| Parameter | Values | Default |
|---|---|---|
modepreview returns an untextured mesh; full also textures it. | preview, full Default | full |
seedSeed; the same seed and prompt give the same result. | Number | — |
topologyMesh topology. | triangle, quad Default | triangle |
auto_sizeEstimate the real-world size of the object and scale the model to it. | On or off Default | off |
pose_modeGenerate characters in an A-pose or T-pose (useful before rigging). | a-pose, t-pose | — |
enable_pbrGenerate PBR maps (metallic, roughness, normal). | On or off Default | off |
should_remeshRemesh to the target polycount and topology. | On or off Default | on |
symmetry_modeNo longer has an effect; kept for compatibility. | off, auto, on Default | auto |
texture_imageOptional reference image for the texture. Takes priority over texture_prompt. | Text | — |
enable_riggingRig the generated character (humanoids). The rigged model is returned after the model. | On or off Default | off |
should_textureTexture the model. Turn off for an untextured mesh at a lower price. | On or off Default | on |
texture_promptOptional description of the texture. | Text | — |
negative_promptWhat the model should avoid. | Text | — |
remove_lightingRemove baked-in lighting from the textures. | On or off | — |
enable_animationRig and animate the character with animation_action_id. The animated model is returned last. | On or off Default | off |
target_polycountTarget number of polygons (used when should_remesh is on). | 100 to 300000 Default | 30000 |
image_enhancementEnhance the input image before generation. | On or off | — |
texture_resolutionTexture resolution: 2k, 4k or 8k (8k costs more). | 2k, 4k, 8k Default | 2k |
animation_action_idAnimation from the Meshy animation library (https://docs.meshy.ai/en/api/animation-library) applied when enable_animation is on. | Number Default | 92 |
rigging_height_metersCharacter height in meters used for rigging. | Number Default | 1.7 |