TRELLIS.2
wavespeed-ai/trellis-2/image-to-3dTurn one object image into a textured GLB with UVs and embedded PBR materials. Choose geometry and texture detail, control the target face count, and optionally preserve an existing transparent background.
Pricing
Includes our margin. Charged per request from your balance.
- Per run
- $0.22
Per run by variant
- 512
- $0.11
- 512+4k-texture
- $0.17
- 1024
- $0.22
- 1024+4k-texture
- $0.28
- 1536
- $0.44
- 1536+4k-texture
- $0.49
- Default variant
- 1024
Details
- Provider
- Microsoft
- Added
- Sep 13, 2026
Options
Parameters this model accepts.
| Parameter | Values | Default |
|---|---|---|
seedUse -1 for a random result, or a fixed integer to reproduce a generation. | -1 to 2147483647 Default | -1 |
resolutionHigher resolution captures more geometric detail but takes longer to generate. | 512, 1024, 1536 Default | 1024 |
texture_sizeResolution of the embedded PBR textures. 4096 adds $0.05 to the generation price. | 1024 px, 2048 px, 4096 px (+$0.05) Default | 2048 |
remove_backgroundRemove the image background before generation. Disable this to use existing image alpha. | On or off Default | on |
target_face_countApproximate mesh face count after simplification (10,000 to 1,000,000). | 10000 to 1000000 Default | 200000 |